Sixteen pads, sixteen steps, four patterns and a sixteen-bar song. Seven kits to load, your own samples on any pad, a stutter and a riser for the performance, and a WAV at the end of it. Everything runs in this tab; nothing is uploaded anywhere.
Drag an audio file onto any pad to load it. Sampling the room needs microphone permission and records for three seconds.
808 long sub kick and metallic hats. 909 punchy and bright, built for four to the floor. Boom bap tuned down and dusty. Rave short hard kick with a wide clap. Trap sliding 808 and a tight snare. Gabber a distorted kick, and toms made of the same. Loading a kit never touches a pad you have sampled onto.
Hold stutter (or the ` key) to loop the step under the playhead. The riser starts on the next bar; impact and downlift fire straight away.
A monophonic analogue-modelled synthesiser: two morphing oscillators over a sub and a noise source, a cascaded four-pole ladder filter with its own envelope, an LFO, and an arpeggiator locked to the sequencer's tempo. It has its own note sequence with slide and accent, and it prints to a sampler pad whenever you want it to.
Hold a chord and capture it. The render is polyphonic even though the synth is not.
The computer keyboard plays whichever unit you touched last, and the badge on the synth says which. On the sampler: 1234 / QWER / ASDF / ZXCV. On the synth, a piano layout from A upward. Space always starts and stops.
Arm REC while the sequencer runs and every pad you hit is written to the nearest step. Song plays up to sixteen bars of A, B, C and D in whatever order you set, and the bounce prints the whole arrangement.
Capture renders held notes, an A minor triad, the arpeggio, or the whole note sequence to the length you pick, normalises it, and drops it on a pad. Hold a chord and it renders polyphonically even though the synth is mono. Chop cuts any sample into sixteen slices, one per pad. Pump ducks the synth under every kick.